Wednesday, 1 December 2010
Steambot 3CH
I abosolutaly LOVE this little tool: 3CH !
It comes up with some really wack, wonderful and creative things that you wouldn't have though of otherwise - maybe not useful for ideas for a game or plot, but amazing for when you are stuck with what to paint, everything it generates is so easy to imagine visually, making it a great source to paint from.
The images above are quick 15 min speedies from 2 phrases generated by 3CH.
Sunday, 28 November 2010
The Hoe etc
Had a really great trip down to the Hoe today, the weather was brilliant, it was a peacful and managed to get some really nice photographs and a life sketch, so all in all - im happy :D
Also managed to finish my Christmas Shopping, ;)
Also managed to finish my Christmas Shopping, ;)
Here is my challenge piece for this week. To create yourself as an animal that represents your personality, i chose to paint myself as a St Bernard as i feel that i'm quite a helpful person, and St Bernards are most known for rescuing people from mountains etc.
Annnnd... here is a kind've developed speedpaint that will be developed a bit more and used for the Easter Bunnies Lab in my Easter Game.
Thursday, 25 November 2010
Perspective
Starting really gain a better understanding of perspective, it still confuses the hell out of me if i try to go more complex but i'm starting to get a bit more of a grasp on things, i think.
Heres another enviro for my easter game, probably not gonna declare it finished yet, but i wanted to try and give it a slight 3 point perspective to emphasize the scale of the easter bunnies lab (the mountain on the left).
Oh, and heres a bit of progress on this weeks gameface challenge - Creature Personality Challenge - design yourself as an animal that represents your personality. I will most likely choose a Raccoon however i'm going to try and get this self portrait spot on before i add any animalistic features to it.
Sunday, 21 November 2010
1 Month till Christmas
And here is my Santas Workshop enviro:
This is the entrance hall to Santa's Workshop and is 3/4 of my easter game environments. Been doing 3Dsmax for the last 2 weeks or so so havn't been using photoshop and am a bit rusty, but i am quite pleased with the result none the less.
This is the entrance hall to Santa's Workshop and is 3/4 of my easter game environments. Been doing 3Dsmax for the last 2 weeks or so so havn't been using photoshop and am a bit rusty, but i am quite pleased with the result none the less.
Saturday, 20 November 2010
Hobbit Hole Renders
WOOOOOP so my hobbit hole is now complete! These are the final renders.
I had to touch up the brightness and contrast a tad in photoshop but otherwise its 100% rendered using mental ray in 3dsmax. I am very happy with the outcome. All the way through i was creating it with the intention for it to be at night, as happy as i am with the midnight render - i am really quite pleased with the dawn render too, i love how warm it feels.
My main focus while making this was to get the colours and atmosphere perfect, i wasn't too worried about the modelling or textures as ive done quite a lot of 3D before, i just wanted it too feel quite magical and a place where you would want to live.
I think i have achieved that.
I had to touch up the brightness and contrast a tad in photoshop but otherwise its 100% rendered using mental ray in 3dsmax. I am very happy with the outcome. All the way through i was creating it with the intention for it to be at night, as happy as i am with the midnight render - i am really quite pleased with the dawn render too, i love how warm it feels.
My main focus while making this was to get the colours and atmosphere perfect, i wasn't too worried about the modelling or textures as ive done quite a lot of 3D before, i just wanted it too feel quite magical and a place where you would want to live.
I think i have achieved that.
Sunday, 14 November 2010
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