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Thursday 14 October 2010

Summary

So, what have i been upto in uni?




Today i was given our first project, the brief for 3D titled: Blue, blue, electric blue, that's the colour of my room.....  During this project we must draw our room in perspective, with measurements and then model it in 3DSmax using phtoo reference and to scale of these measurements. Then texture it, add lighting and render it out with different lighting conditions, similulating different times of day.

It sounds good, but i would really have liked to model any room, or a made-up room, instead of the boring one that i am sat in now - the only room in my house. But, its not much choice... i've sent Mike an email to see if theres any lee-way, we shall see.
Platformer
3D / Action
Racing
We've also been doing some perspective, shading, environment thumbnail and level layout chart practice during the drawing for games lessons. In terms of concept art i very much prefer environement / level design to character design, as i think theres so much more you can do with it and i simply just find it more fun and interesting to draw and design. However the drawing for games class has really inspired me to step-up my traditional skills and my basic drawing skills such as perspective, which should hopefully help me in the long run with my environments and levels as i am becomming very digitially dependant at the moment.

Enviro Sketch

Enviro Thumbnails

Perspective Practice & Enviro Thumb

We are also, hopefully, going to be out on location anywhere in Plymouth, sat with our sketchbooks and will need to be drawing an environment from life. We are also going to be using paints while we do this... which is something that i am very bad at - or atleast i have been very bad at in the past. So hopefully that will go well and i will be able to gain more confidence with traditional paints.

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